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Develop a Gamified Mobile Application for Cybersecurity Education

Principal Investigator: 
Kevin Moberly, associate professor, English, Old Dominion University

Co-Principal Investigators: 
Ryan M. Patton, associate professor, undergraduate program director, arts education, Virginia Commonwealth University; Darryl Draper-Amason, research assistant professor, human performance technology and distance learning, ODU; , Jeff Pittges, professor, information technology, Radford University; Bobby F. Keener, chief executive, CivilianCyber

CCI Node Affiliation: 
Coastal Virginia

Project Description: 
The project proposes to use gamification, which is when various aspects of game playing such as rewards, badges, quests, and competitive standing are used to heighten user engagement with a product or service. The proposed project will leverage a user-centered design process to develop a mobile application prototype that will gamify cybersecurity education and assessment. Artists from a variety of fields are involved in developing assets for the game. To further facilitate widespread user engagement with cybersecurity, the project will also use abstraction: the process of simplifying more complex concepts so that they can be consumed by a larger audience.