Develop a Gamified Mobile Application for Cybersecurity Education
Principal Investigator:
Kevin Moberly, associate professor, English, Old Dominion University
Co-Principal Investigators:
- Ryan M. Patton, associate professor, undergraduate program director, Art Education, Virginia Commonwealth University
- Deri Draper-Amason, research assistant professor, Virginia Modeling, Analysis, and Simulation Center (VMASC), Old Dominion University
- Jeff Pittges, professor, Information Technology, Radford University
- Bobby Keener, CEO, CivilianCyber
CCI Node Affiliation:
Project Description:
The project proposes to use gamification, which is when various aspects of game playing such as rewards, badges, quests, and competitive standing are used to heighten user engagement with a product or service.
The proposed project will leverage a user-centered design process to develop a mobile application prototype that will gamify cybersecurity education and assessment.
Artists from a variety of fields are involved in developing assets for the game.
To further facilitate widespread user engagement with cybersecurity, the project will also use abstraction: the process of simplifying more complex concepts so that they can be consumed by a larger audience.